info@vr3d.cz |  (+420) 606 555 848

Libor Tělupil

UE 5 Developer, 3D scanning specialist

Summary

I am a Senior Unreal Engine Developer and 3D Scanning Specialist with over 8 years of professional experience, specializing in interactive B2B solutions, virtual training and immersive AR/VR applications. My technical focus lies in delivering architecturally robust and highly optimized real-time experiences.

I comprehensively cover the entire development lifecycle - from processing raw photogrammetry and laser scans into game-ready assets, to designing scalable Blueprint logic, ensuring strict performance optimization, and creating intuitive user interfaces.

Currently operating fully remotely from Italy, I pride myself on my independence, strict adherence to programming best practices, and the ability to seamlessly deliver complete, high-quality projects tailored to the specific needs of the corporate sector.

Libor Telupil metahuman
UE5 generalist
Blueprints
Optimizations
3D graphics
Photo-grammetry
Laser scanning

Work experience

VR3D - We are 3D | 3D scanning logo 2016 - NOW
2016 - NOW

VR3D.cz - VR developer, 3D scannnig specialist

Development of VR apps and games, laser scanning, photogrammetry

2017 - 2018
2017 - 2018

UPP - 3D scannnig specialist

Laser scanning, photogrammetry

logo dimensions 2014 - 2016
2014 - 2016

Dimensions - 3D Generalist / Graphic Artist

Laser scanning, photogrammetry, scans cleaning

logo of the Czech Post 2013 - 2014
2013 - 2014

Czech Post - System Administrator

Windows Server system administrator

Education

Vsb logo official 2006 - 2011
2006 - 2011

Bachelor degree in Computer Science and Technology

VSB - Technical University Ostrava

2001 - 2005
2001 - 2005

High School of Industry

Uherské Hradiště

Sample projects

VR projects

Playlist

7 Videos

General info

All projects below was completely developed by me in Unreal Engine 4 or 5. Of course, I used various assets and plugins from the Unreal Engine Marketplace, but the overall development was done by myself.

InteriorDesignerVR

Own a project in progress. The user can use augmented reality to place furniture directly in their home.

The game is developed for the Meta Quest standalone headset.

HazardShieldVR

Safety training for our Slovak customer. The program simulates several scenarios - a leak of dangerous gas, liquid and a fire in the workplace. The training participant learns how to respond according to the BAČA principles (safety, analysis, action, assistance).

The trained person first attends a lecture, where it is explained to him how to behave in similar situations, then follows a practical test and finally reports the incident to his superior.

The game was developed for the Meta Quest standalone headset.

ShoVR

A simple prototype of an e-shop in VR. It is not connected to a real e-shop, it was a proof of concept project, but it can be developed into a fully functional e-shop in the future.

The game was developed for the Meta Quest standalone headset.

NeuroBoostVR

NeuroBoostVR is a gamified interactive app designed for people suffering from Parkinson's disease. Players perform various tasks that help them practice fine motor skills, balance and spatial orientation.

The game was developed for the Meta Quest standalone headset.

ClaustrOFF (prototype)

ClaustrOFF is a VR app or rather a game I developed to help people with claustrophobia overcome their fear of enclosed spaces.

In principle, it is an escape game where the player progresses through different rooms that get smaller and smaller. In each room he has to solve several tasks to get further. It is this puzzle solving that is supposed to help him with his fear by making him focus on something other than his fear.

The game runs on Oculus Quest 2 and PC VR. The whole game was developed by me alone in just 1 month.

The project is currently in a prototype state and the client is trying to raise money for its further development.

VR Eshop (prototype)

Prototype of virtual e-shop developed for my Slovak client. The application was originally developed for mobile phones (VR using Google Cardboard), later it was ported for Oculus Quest 2.

VirtuBee

VirtuBee is a virtual reality product presentation application developed by me. It allows users to view products from different angles and even cut them up virtually to see what's inside and how they work. With VirtuBee, you can experience products in a new and unique dimension and see their features and design up close.

Escape game

An unfinished project of an escape game that I wanted to create, but after weighing all the pros and cons, I came to the conclusion that I can't afford to work on the game for a year or more and not have additional income and rely on the fact that the game will hopefully be successful and pay me at least the effort I put into it. That's why I finally decided to look for work at an already established studio, and why you're on this site now.

Environment art

Barn

Simple diorama scene with cute little barn, vegetation and some animals. I like to add a little bit of „story“ to the scene, so I made it a litle bit dramatic :).

Cyberpunk

Simple cyberpunk-style alley. Currently WIP.

EU 5.2 PCG

Unreal Engine version 5.2 introduced an amazing new feature - Procedural Content Generator (PCG). The forest in the attached screenshots is created by this generator - everything is procedural, nothing is placed manually (except the path).

3D scans

All scans are raw, without any cleaning / sculpting.

Experienced with

Unreal Engine
Reality Capture
3ds MAX
Affinity Photo
Quixel Mixer
InstaLOD
Zbrush
Metashape
Marmoset Toolbag

References

I used the service of Libor several times for german and international tv / cinema projects. Very reliable, excellent work, fast, effiecent and well organized.
Frank Kaminski
Frank Kaminski
VFX Supervisor
Libor is very easy to work with, great professionalism, delivers on time and at high quality. Sharkmob did several project with Libor and the team was always happy with the deliveries.
nils wolf
Nils Wolf
External Development Specialist at Sharkmob

Interested?

I am thrilled about the possibility of joining your team as a 3D scanning and/or VR developer using Unreal Engine. I am available for an interview via phone, video call or in person daily from 9 am to 10 pm CET.

Contact me directly

(+420) 606 555 848
libor@telupil.cz